The AUI Programming Contest Manual
Introduction:
Introduction
Chapter 1: C++ Reference
C++ Reference
Chapter 2: Number Theory
Number Theory
Fast Modular (% prime) Inverses
Fast Prime Factorization
Fast Modular Power
Extended Euclidean Algorithm
Dynamic Programming
Longest Common Subsequence
Longest Increasing Subsequence
Minimum Edit Distance
Chapter 4: Strings Processing
Algorithms on Strings
Chapter 5: Graph Theory
Graph Theory
Minimum Spanning Tree
Single Source Shortest Paths
Dijkstra's Algorithm
Bellman-Ford's Algorithm
All-Pairs Shortest Path
Segment Tree
Binary Indexed Tree
Suffix-Array
Lowest Common Ancestor
Network Flow
Strongly Connected Components
Chapter 6: Computational Geometry
Computational Geometry
Convex Hull
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